Trap
NormalDances with Beasts
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1008
When an opponent's monster declares a direct attack, while the combined ATK of all face-up monsters they control is 8000 or higher: Special Summon 3 monsters with different original names in Attack Position, 1 each from your hand, Deck, and GY. You can only activate 1 "Dances with Beasts" per turn.
Dances with Beasts — Power Evaluation
Final Score: 51 ± 8 · Confidence: Medium
- Intrinsic: 50 · Deck: 52 · Meta: provisional
- Primary role: Extender · Secondary: Recovery/Recursion
Why it scores here
The card's value is its burst conversion: one trap activation turns into three Attack Position monsters drawn from hand, Deck and GY, which is strong card economy when the trigger is met. The trigger is narrow (an opponent's monster must attack directly while their face-up ATK totals 8000 or more), so accessibility and resilience stay mid-range, and the 6-deck sample shows it is a real pick rather than a stronger card's leftover. High ATK does not drive the score here; the points come from the three-zone summon and the card advantage, and the trap body itself earns almost nothing as material.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 45 | A set Trap with no searcher or combo routes in the evidence, and its activation depends on an opponent's direct attack while their ATK is 8000 or more; it appears in 6 of the attached decks at 1 copy each (verified, with inferred trigger limits). |
| Combo & Conversion | 55 | The text converts one activation into three summoned monsters with different original names, but there are zero recorded combo boards to confirm how often this happens in practice (inferred). |
| Resource Economy | 78 | The trap is spent to bring three monsters onto the field from hand, Deck and GY, which is net positive card economy when it resolves (verified text, inferred net value). |
| Effect & Interaction | 20 | It provides no negation, removal or direct disruption; its interaction is only the board it floods in after the opponent commits an attack (verified text, inferred impact). |
| Material Utility | 5 | As a Trap it cannot be used as material, so the score reflects only the value of the monsters it summons, which the evidence does not separately measure (verified text, inferred). |
| Resilience & Flexibility | 40 | It sits in the backrow as a face-down trap, so it can be negated, and it works only in the specific attack window; the three-zone summon gives some redundancy across turns (inferred). |
| Deck-Building Efficiency | 65 | It is a single-copy trap with no garnets or self-locking restrictions, and it fits 3 archetypes with an observed 66.7% partner overlap, so the slot cost is modest (observed). |
Calculation
Weight profile: 0.7 Extender + 0.3 Recovery/Recursion. Intrinsic ≈ 50, Deck ≈ 52, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Converts one trap activation into three monsters from hand, Deck and GY in one resolution
- Strong card economy when the trigger is met: the trap is spent, three bodies reach the field
- Appears in 3 archetype homes (Heroic, Melffy, Tri-Brigade) at 1 copy each, so it is not a single-deck pick
Weaknesses
- Narrow trigger: the opponent must declare a direct attack while their face-up ATK totals 8000 or more
- A set Trap that does nothing until the attack window, with no searcher or combo routes in the evidence
- Contributes almost nothing as material because it is a Trap
Counters / choke points
- Trap negation, which stops the activation outright
- Opponents who avoid direct attacks or keep their face-up ATK below 8000
Best use
Reactive trap that Special Summons three monsters from hand, Deck and GY when the opponent attacks directly. Decks: Heroic, Melffy, Tri-Brigade. Suggested copies: 1.
Evidence & gaps
- Verified: Trap card: triggers on an opponent's monster declaring a direct attack while their face-up ATK totals 8000 or more; On activation it Special Summons 3 monsters with different original names in Attack Position, one each from hand, Deck and GY; Once per turn by name; Appears in 6 attached decks at 1 copy each across Heroic, Melffy and Tri-Brigade
- Observed: Partner monsters co-occur in 4 of 6 decks (66.7%)
- Inferred: The summoned bodies convert into real board presence when the trigger is met; Negation or avoiding direct attacks is the main practical limit
- Data gaps: no combos supplied — combo conversion is text-only inference no guides supplied no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no recorded trigger frequency for the direct-attack-plus-8000-ATK condition no legal_copies data for any format






